Towns
0.22 9/19/2009
Towns are built by the sovereign using the build town ability. Towns earn the player resources, including gold and population, and can construct buildings and units. Roads can be built between towns. As the town's population increases, the town increases in level. Towns must be built at least four tiles away from each other (ie. there must be at least three tiles between cities).
Statistics
Towns have three statistics: population, food, and prestige. Population and food govern the growth rate of the city.
Levels
Outpost

Level | Maximum tiles | Population Range | Base Prestige | Domain |
---|---|---|---|---|
1 | 2 | 1 - 100 | 10 | ? |
Hamlet

Level | Maximum tiles | Population Range | Base Prestige | Domain |
---|---|---|---|---|
2 | 3 | 101 - 150 | 10 | ? |
Village
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Level | Maximum tiles | Population Range | Base Prestige | Domain |
---|---|---|---|---|
3 | 4 | 151+ | 10 | ? |
page revision: 22, last edited: 26 Sep 2009 18:13