1.08 09/3/2010
Players can research a variety of technologies in Elemental. Technologies can be researched on the 'Research Technology' game screen. Players can acquire different ranks of a given technology, which offer a variety of benefits — including building, weapon, and research unlocks — and one-shot and progressive bonuses. Technological progress requires the expenditure of research points, which are generated automatically.
In-order to begin to research your settlement must first build a Study or your Sovereign must have the Brilliant talent.
Kingdom Tech Trees (pdf)
Civilization
The Kingdom is struggling to bring civilization back to Elemental. It has been a century since the Cataclysm and much knowledge has been lost. Our scholars are trying to recover as much as they can as quickly as they can.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Civics | Market | Specialization | |||
| Specialization | Civics | Town Hall | Administration Entertainment |
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| Administration | Specialization | Palace | Economics | ||
| Economics | Administration | Bazaar Mint of Ruvenna Trade Center |
Education Refined Economics |
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| Education | Economics | School | Housing | ||
| Housing | Education | House | Literacy Refined Housing |
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| Literacy | Housing | Hosten's Library | Higher Education Refined Education |
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| Higher Education | Literacy | University | |||
| Refined Education | Literacy | Research Production (+10%) | |||
| Refined Housing | Housing | Housing Bonus (+10%) | |||
| Refined Economics | Economics | Increased Gildar production (+10%) | |||
| Entertainment | Specialization | Pub | Hospitality | ||
| Hospitality | Entertainment | Inn | Spectacle | ||
| Spectacle | Hospitality | Great Theatre | Refined Entertainment | ||
| Refined Entertainment | Spectacle | Prestige Ability (+10%) | |||
| Harvesting | Irrigation System | Guilds | |||
| Guilds | Harvesting | Guild Tribunal | Farming Guilds Mining Guilds |
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| Farming Guilds | Guilds | Farming Guild | Superior Farming | ||
| Superior Farming | Farming Guilds | Granary | Refined Farming | ||
| Refined Farming | Superior Farming | Food Production (+10%) | |||
| Mining Guilds | Guilds | Mining Guild | Smelting | ||
| Smelting | Mining Guilds | Smelter | Blacksmithing | ||
| Blacksmithing | Smelting | Blacksmith | Refined Mining | ||
| Refined Mining | Blacksmithing | Metal Mining Ability (+10%) | |||
| Production | Great Mill | Construction | |||
| Construction | Production | Construction Yard | Refined Production | ||
| Refined Production | Construction | Materials Production (+10%) | |||
| Seafaring | Harbor |
Warfare
We must be prepared to defend ourselves. The world of Elemental is fraught with peril. The Kingdom must be ready for any eventuality.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Logistics | City Defenses | Party | |||
| City Defenses | Logistics | Hedge Wall | Sieges | City Defense | |
| Sieges | City Defenses | Catapults Forts |
Unit Action: Lay Siege | ||
| Catapults | Sieges | Catapult | Fortresses | ||
| Fortresses | Catapults | Fortress | |||
| Forts | City Defenses | Fort | |||
| Training | Fortifications Unit Quaters |
Experienced | |||
| Fortifications | Training | Watchtower | Squads | Unit Action: Fortify (F) Settlement Action: Raze |
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| Squads | Fortifications | Movement | Squad | ||
| Movement | Squads | Veteran Troops | Agility (+1 Movement point) | ||
| Veteran Troops | Movement | Company | Veteran Health |
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| Company | Veteran Troops | Advanced Tracking | Company | ||
| Advanced Tracking | Company | Elite Troops | Agility (+1 Movement point) | ||
| Elite Troops | Advanced Tracking | Elite Health |
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| Unit Quarters | Training | Barracks | Command Posts | ||
| Command Posts | Unit Quarters | Command Post | War Colleges | ||
| War colleges | Command Posts | War College | |||
| Equipment | Armor Weapons |
Mounted Warfare Superior Equipment Weaponry |
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| Mounted Warfare | Equipment | Mounts | |||
| Superior Equipment | Equipment | Accessories | |||
| Weaponry | Equipment | Weapons | Armor Ranged Weapons |
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| Armor | Weaponry | Armor | Blunt Weapons Cutting Weapons |
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| Blunt Weapons | Armor | War Hammer | Light Armor | ||
| Cutting Weapons | Armor | Weapons | Light Armor | ||
| Light Armor | Blunt Weapons or Cutting Weapons |
Armor | Mighty Blunt Weapons Mighty Cutting Weapons |
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| Mighty Blunt Weapons | Light Armor | Battle Hammer | Heavy Armor | ||
| Mighty Cutting Weapons | Light Armor | Longsword | Heavy Armor | ||
| Heavy Armor | Mighty Blunt Weapons or Mighty Cutting Weapons |
Armor | Expert Armor Expert Blunt Weapons Expert Cutting Weapons Refined Defense Refined Weaponry |
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| Expert Armor | Heavy Armor | Armor | |||
| Expert Blunt Weapons | Heavy Armor | Lord Hammer | |||
| Expert Cutting Weapons | Heavy Armor | Weapons | |||
| Refined Defense | Heavy Armor | Unit Defense Bonus (+10%) | |||
| Refined Weaponry | Heavy Armor | Unit Attack Bonus (+10%) | |||
| Ranged Weapons | Weaponry | Cedar Shortbow | Advanced Archery | ||
| Advanced Archery | Ranged Weapons | Cedar Longbow |
Magic
Long ago Elemental was filled with magic. The titans locked the magic of the world into the four elemental shards. Recovering knowledge of magic will give us access to new spellbooks and better ways to acquire spell knowledge.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Arcane Research | Monastery | Arcane Mastery | |||
| Arcane Mastery | Arcane Research | Abbey of Izil Tower of Ereog |
Advanced Spellbooks | ||
| Advanced Spellbooks | Arcane Mastery | Expert Spellbooks Refined Arcana |
Access to new spells | ||
| Expert Spellbooks | Advanced Spellbooks | Master Spells | Access to new spells | ||
| Master Spells | Expert Spellbookx | Required for Magic Victory | |||
| Refined Arcana | Advanced Spellbooks | Arcane Production (+10%) | |||
| Shard Harvesting | Shard Shrine | Shard Mastery | |||
| Shard Mastery | Shard Harvesting | Temple of Essence | |||
| Channeling | Magical Equipment | Unit Essence Bonus (+10%) | |||
| Magical Equipment | Channeling | Accessories | Magical Forging | ||
| Magical Forging | Magical Equipment | Accessories | Arcane Weapons | ||
| Arcane Weapons | Magical Forging | Accessories | Arcane Armor | ||
| Arcane Armor | Arcane Weapons | Armor | Refined Channeling | ||
| Refined Channeling | Arcane Armor | Unit Essence Bonus |
Adventure
Elemental is a dangerous place. By learning more from passing adventures we can gain access to better quests, as well as identify some of the great beings of power that still lurk in the land. Such knowledge also brings great danger in the form of powerful beasts re-awakening.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Recruiting | Heroes | Increase NPC level | |||
| Heroes | Recruiting | Legends | Increase NPC level | ||
| Legends | Heroes | Refined Charm | Increase NPC level | ||
| Refined Charm | Legends | Cheaper Recruiting (+10%) | |||
| Quests | Ancient Lore | Increase Quest level | |||
| Ancient Lore | Quests | Ruin Delving | Increase Notable Location level | ||
| Ruin Delving | Ancient Lore | Ereog's Journals | Increase Quest and Notable Location level | ||
| Ereog's Journals | Ruin Delving | Dungeoneering | Increase Notable Location level | ||
| Dungeoneering | Ereog's Journals | Breon's Letters | Increase Quest level | ||
| Breon's Letters | Dungeoneering | Quest of Mastery | Increase Notable Location level | ||
| Quest of Mastery | Breon's Letters | Required for Quest Victory | |||
| Exploration | The Lost Bounty | New Resources | |||
| The Lost Bounty | Exploration | Lost Maps | New Food Resources | ||
| Lost Maps | The Lost Bounty | Rare Resources | New Resources | ||
| Rare Resources | Lost Maps | Secrets of the Nemesis | New Metal Resources | ||
| Secrets of the Nemesis | Rare Resources | New Crystal Resources |
Diplomacy
It is not necessary for the Kingdom to face the world completely alone. Through diplomacy we can negotiate treaties and opprtunities with other realms.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Trading | Caravan | Negotiations | Trading | ||
| Negotiations | Trading | Dynasties | Trade Champions | ||
| Dynasties | Negotiations | The Ties that Bind | Arrange Marriages | ||
| The Ties that Bind | Dynasties | Diplomatic Capital from Arranged Marriages | |||
| Treaties | Influencing Unlikely Friends |
Trade Treaty Technology Treaty |
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| Influencing | Treaties | Embassy | Alliances Outreach |
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| Alliances | Influencing | Refined Diplomacy | Alliance Treaty | ||
| Refined Diplomacy | Alliances | Diplomatic Capital (+10%) | |||
| Outreach | Influencing | Missionary Hall | |||
| Unlikely Friends | Treaties | Spider Nest | Pariden's Ally | ||
| Pariden's Ally | Unlikely Friends | Shrill Hive | The Third Race | ||
| The Third Race | Pariden's Ally | Drath Village | A Dance with Dragons | ||
| A Dance with Dragons | The Third Race | Dragon Roost |
Empire Tech Trees (pdf)
Imperium
The Empire is struggling to establish unquestioned sovereignty on Elemental. Controlling the hordes is no easy task, but the greatest among us work tirelessy to relearn what was lost to strengthen the nation.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Harvesting | Fungi Storehouse | Agriculture | |||
| Agriculture | Harvesting | Granary | Refined Farming Superior Mining Wood Working |
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| Refined Farming | Agriculture | Food Production | |||
| Superior Mining | Agriculture | Smelter | Refined Mining | ||
| Refined Mining | Superior Mining | Metal Mining Ability (+10%) | |||
| Wood Working | Agriculture | Craft Shop | Refined Wood Working | ||
| Refined Wood Working | Wood Working | Materials Production (+10%) | |||
| Proper Living | Shanty | Bartering Learning |
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| Bartering | Proper Living | Barter House | Money Trade Centers |
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| Money | Bartering | Imperial Mint | |||
| Trade Centers | Bartering | Trade Center | Exchanges | ||
| Exchanges | Trade Centers | Curgen's Exchange | Refined Bartering | ||
| Refined Bartering | Exchanges | Money Making |
Conquest
The weak exist to be ruled over. The world of Elemental is fraught with those ready to be exploited. The Empire must be ready to ascend to power.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Armies | Garrisons Warrior Castes |
Group | |||
| Garrisons | Armies | Garrison | Warrior Temples | ||
| Warrior Temples | Garrisons | Warrior Temple | |||
| Tools of War | War Council | Armor Weapons Mounts |
Defense Offense Superior Tools |
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| Defense | Tools of War | Armor | City Defenses | ||
| City Defenses | Defense | Wooden Wall | General Armor | ||
| General Armor | City Defense | Armor | Battle Armor | ||
| Battle Armor | General Armor | Armor | Castles | ||
| Castles | Battle Armor | Castle | Master Armor Refined Armor |
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| Master Armor | Castles | Armor | |||
| Refined Armor | Castles | Unit Defense Bonus (+10%) | |||
| Offense | Tools of War | Weapons | Slaying Weapons Siege |
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| Slaying Weapons | Offense | Weapons | Piercing Weapons | ||
| Piercing Weapons | Slaying Weapons | Bows | Smithing | ||
| Smithing | Piercing Weapons | Weapons | Refined Weaponry Victory Weapons |
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| Refined Weaponry | Smithing | Unit Attack Bonus (+10%) | |||
| Victory Weapons | Smithing | Weapons | |||
| Siege | Offense | Catapult | Unit Action: Lay Siege | ||
| Navies | Harbor |
Sorcery
Elemental was once home to many sorcerers of great might. After the Cataclysm, those who wield magic are rarer and thus more powerful then ever. The Empire must take advantage of this.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Lore Mastery | Tower of Sorcery | Spell Books | |||
| Spell Books | Lore Mastery | Arcane Weapons Arcane Experiments Arcane Armor |
Access to new spells | ||
| Arcane Weapons | Spell Books | Accessories | Advanced Spellcasting | ||
| Advanced Spellcasting | Arcane Weapons | Essence Transferrence | |||
| Essence Transferrence | Advanced Spellcasting | Tower of Titans | Book of Mastery Refined Essence Use |
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| Book of Mastery | Essence Transferrence | Refined Arcania | Needed for Magic Victory | ||
| Refined Arcania | Book of Mastery | Arcane Production (+10%) | |||
| Refined Essence Use | Essence Transferrence | Unit Essence Bonus | |||
| Arcane Experiments | Spell Books | Accessories | |||
| Arcane Armor | Spell Books | Armor | |||
| Shard Harvesting | Temple of Essence Shard Shrine |
Shard Domination | |||
| Shard Domination | Shard Harvesting | Tower of Souls | |||
| Sion Temple | Sion Temple | Items |
Domination
Elemental is home to many fallen of great command and skill. By recruiting them we stand to empower the Empire to greatness.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Morrigan's Notes | Umber's Diary | NPC Level Increase | |||
| Umber's Diary | Morrigan's Notes | Curgen's Journal | New gold resources. | ||
| Curgen's Journal | Umber's Diary | Legend of the Bane | NPC Level Increase | ||
| Legend of the Bane | Curgen's Journal | Kir-Tion's Codex | NPC Level Increase | ||
| Kir-Tion's Codex | Legend of the Bane | Refined Charm | New metal deposits. | ||
| Refined Charm | Kir-Tion's Codex | Cheaper Recruiting (+10%) | |||
| Mapping | Destiny's Scrolls Myth Making |
Notable Location Level Increase; More monsters | |||
| Destiny's Scrolls | Mapping | Treasure Hunting | Notable Location Level Increase; More monsters | ||
| Treasure Hunting | Destiny's Scrolls | Notable Location Level Increase; More monsters | |||
| Myth Making | Mapping | Plundering | Quest Level Increase; More monsters | ||
| Plundering | Myth Making | Demon Lairs | New notable locations revealed; More monsters | ||
| Demon Lairs | Plundering | Quest of Mastery | Demon Lairs revealed | ||
| Quest of Mastery | Demon Lairs | Required for Adventure victory | |||
| The Old Order | Temple of the Titans | Order of Zaleth | Notable Location Level Increase; More monsters | ||
| Order of Zaleth | The Old Order | Zaleth's Treasury | Keepers of the Telenanth | ||
| Keepers of the Telenanth | Order of Zaleth | Temple of the Telenanth | Items | Order or Islidar | |
| Order of Islidar | Keepers of the Telenanth | Islidar's Bounty | Keepers of the Faith | ||
| Keepers of the Faith | Order of Islidar | Temple of Knowledge | Order of the Emerald | ||
| Order of the Emerald | Keepers of the Faith | Emerald Palace | Keepers of Avarice | Bonuses | |
| Keepers of Avarice | Order of the Emerald | Temple of Avarice | Order of Draginol | ||
| Order of Draginol | Keepers of Avarice | Order of Draginol | New shards revealed |
Cooperation
The Empire need not stand alone against foes. Through Cooperation we can negotiate treaties and opportunities with other realms to further our agenda.
| Technology Name | Requires Technology | Unlocks Improvements | Unlocks Items | Leads To | Unlocks Bonuses |
| Reunion | Darkling Camp | Lady Umber's Legacy | |||
| Lady Umber's Legacy | Reunion | Umderdroth Pack | Pariden's Demise The Other Side |
Bonuses | |
| Pariden's Demise | Lady Umber's Legacy | Drota Citadel | |||
| The Other Sice | Lady Umber's Legacy | The Demon Gate | |||
| Trading | Caravan | Advanced Trade Routes | Trading | ||
| Advanced Trade Routes | Trading | Increased caravans |
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| Negotiation | Dynasties Persuasion |
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| Dynasties | Negotiation | Arrange Marriages | |||
| Persuasion | Negotiation | Consular's Palace | Treaties | ||
| Treaties | Persuasion | Propaganda | Trade Treaty Technology Treaty |
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| Propaganda | Treaties | Alliances | |||
| Alliances | Propaganda | Indoctrination | Alliance Treaty | ||
| Indoctrination | Alliances | Umber's Temple | Refined Diplomacy | ||
| Refined Diplomacy | Indoctrination | Increases Diplomatic Capital |