Magic
1.01 9/2/2010
Magic in Elemental: War of Magic is split up into two classes of spell, strategic and tactical. Strategic spells can only be cast on the world map and generally do not do damage. Tactical spells can only be cast while in a tactical battle in which your Sovereign or spell able Champion participate. Your Sovereign or Champion must also have access to the appropriate spell book, obtained either through Sovereign creation or Magic research.
Strategic
Air
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Endurance | 2 | 1 | Indefinite | 12 | Target Unit gains +1 Movement. |
| Whirlwind | 3 | 3 | Instant | 3 | A Whirlwind blows the target enemy unit to a random nearby tile. |
| Summon Minor Air Elemental | 5 | 1 | Indefinite | 15 | Bring forth a mighty elemental to fight by your side. |
Earth
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Lower Land | Starter spell | 5 | Instant | 2 | Turn mountain into hill; hill into land; but not land into water. |
| Raise Land | Starter spell | 5 | Instant | 5 | Turn water, beach and cliff into land; land into hill; but not hill into mountain. |
| Stone Skin | 2 | 1 | Indefinite | 10 | Target unit gains Int/4 to defense. |
Enchantment
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Brilliance | 1 | 3 | Indefinite | 10 | Cast this spell on your city for a +1 to Tech Knowledge. |
| Nature's Bounty | 1 | 3 | Indefinite | 10 | Target city gains +1 food production. |
| Motivate | 2 | 3 | Indefinite | 10 | Target City gains +1 Materials production. |
Fire
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Life
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Teleport | Starter spell | Infinite | Instant | 5 | Moves the caster (and their army) to a tile within friendly territory. |
| Arcane Weapon | 2 | 1 | Indefinite | 10 | Target unit gains +2 to attack. |
| Arcane Armor | 2 | 1 | Indefinite | 10 | Target unit gains +2 to defense. |
Summoning
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Water
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Tactical
Air
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Lightning Strike | 1 | Infinite | Instant | 3 | Creates a lighting storm which does up to the caster's intelligence in damage. The damage is increased for each air shard controlled. |
| Chain Lightning | 3 | Infinite | Instant | 5 | Creates a lighting storm which does up to the caster's intelligence in damage to all enemies in a radius of 1. The damage is increased for each air shard controlled. |
Earth
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Hurl Boulder | 1 | Infinite | Instant | 3 | Creates a boulder which does up to the caster's intelligence in damage. The damage is increased for each earth shard controlled. |
Enchantment
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Fire
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Melting Touch | 2 | 2 | Instant | 3 | A short range spell that deals up to caster's intelligence x2 in damage. The damage is increased for each fire shard controlled. |
| Fireball | 3 | Infinite | Instant | 3 | A ball of fire which deals up to caster's intelligence in damage. The damage is increased for each fire shard controlled. |
| Inferno | 3 | Infinite | Instant | 5 | A ball of fire which deals up to caster's intelligence in damage in a 1 radius. The damage is increased for each fire shard controlled. |
| Fire Dart | 1 | Infinite | Instant | 2 | A bolt of fire which deals up to caster's intelligence /2 in damage. The damage is increased for each fire shard controlled. |
Life
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Summoning
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
Water
| Spell Name | Spell Level | Range | Duration | Mana | Effect |
| Stab of Ice | 1 | 4 | Instant | 4 | Freezes target for the round and does up to the caster's intelligence in damage. The damage is increased for each water shard controlled. |
| Blizzard | 1 | Infinite | Instant | 3 | Creates a 1 radius blizzard hitting all enemies for up to the caster's intelligence in damage. The damage is increased for each Water shard controlled. |
page revision: 20, last edited: 03 Sep 2010 15:25