0.23 9/19/2009
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Table of Contents
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Buildings are constructed in towns and serve a variety of purposes, from generating resources for the player, to improving the attributes of that particular town. The following buildings can be constructed. Currently, Men and the Fallen can produce the same types of buildings.
Kingdoms of Men
Resource Buildings
Resource buildings can be constructed on top of tiles containing elemental shards or resources. Once constructed, they generate resources for the player. Resource buildings may require certain technologies (eg. different ranks in civilization) before they can be constructed.
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ShrineConstructed on elemental shards (air shards, earth shards, fire shards, and water shards). Produces ten mana corresponding to the type of elemental shard on which they are constructed. Increases the player's maximum mana of that type by ten. |
| Cost | Build Time | Role | Requirements |
|---|---|---|---|
| ? | Produces elemental mana | - |
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FarmConstructed on fertile land. Increases the amount of food produced by a city. |
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MineConstructed on iron ore. |
Special Buildings
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PalaceMay only own one palace at any time. |
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InnIncreases a city's income by one. Eventually will increase the chances that a city will produce a hero. |
Houses
Houses increase a city's maximum population. More advanced houses give a prestige bonus. They have no function in the beta.
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Kingdom HutIncreases a city's maximum population by ten. Slightly increases a city's prestige (+1 / turn). |
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Kingdom HovelIncreases a city's maximum population by ten. Slightly increases a city's prestige (+1 / turn). |
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Kingdom EstateIncreases a city's maximum population by ten. Significantly increases a city's prestige (+5 / turn). |
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Kingdom MansionIncreases a city's maximum population by ten. Greatly increases a city's prestige (+10 / turn). |
Military Buildings
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BarracksAllows the player to build units with different experience levels in the town which contains the barracks. |
Empires of Fallen
Empire buildings are currently unavailable because they the Empire factions have been disabled.
Resource Buildings
Resource buildings can be constructed on top of tiles containing elemental shards or resources. Once constructed, they generate resources for the player. Resource buildings may require certain technologies before they can be constructed.
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ShrineConstructed on elemental shards (air shards, earth shards, fire shards, and water shards). Produces ten mana corresponding to the type of elemental shard on which they are constructed. Increases the player's maximum mana of that type by ten. |
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FarmConstructed on fertile land. Increases the amount of food produced by a city. |
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MineConstructed on iron ore. |
Special Buildings
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PalaceMay only own one palace at any time. |
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InnIncreases a city's income by one. Eventually will increase the chances that a city will produce a hero. |
Houses
Houses increase a city's maximum population. More advanced houses give a prestige bonus. They have no function in the beta.
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Empire HovelIncreases a city's maximum population by ten. |
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Empire HouseIncreases a city's maximum population by ten. Slightly increases a city's prestige. |
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Empire EstateIncreases a city's maximum population by ten. Significantly increases a city's prestige. |
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Empire MansionIncreases a city's maximum population by ten. Greatly increases a city's prestige. |
Military Buildings
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BarracksAllows the player to build units with different experience levels in the town which contains the barracks. |









